Introduction to Asteroids Clone I Wrote
Welcome to our comprehensive guide on Asteroids Clone I Wrote. This is really a my-first-video-upload sort of thing. The actual base code was written by Mark J. Kilgard and I made some minor ...
Asteroids Clone I Wrote Comprehensive Overview
Working on a cool new visual game engine! Making an Game Development project. Here I go about remaking the original version of
Asteroids Clone
Summary & Highlights for Asteroids Clone I Wrote
- A simple
- An
- This a project I worked on for 48 hours - it's a
- Exercise in Rotation matrices, vector movement and object handling. Works ok, with a few issues with collision detection.
- Trying to learn the Phaser game engine. Writing
In summary, understanding Asteroids Clone I Wrote gives us a better perspective.