Exploring Circle Collision With Gravity Using Processing

Exploring Circle Collision With Gravity Using Processing reveals several interesting facts.

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  • This is a ground up project. I used Object Oriented Programming to create bubbles and with a bit of geometry I avoided ...
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This is a ground up project. I used Object Oriented Programming to create bubbles and with a bit of geometry I avoided ... Code: https://github.com/modengann/EllipseCollision. This is a ground up project. I used Object Oriented Programming to create bubbles and with a bit of geometry I avoided ... Output from the source code at http://programmingjustforfun.blogspot.se/2015/12/13-detecting-

I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D

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