Exploring Java Netbeans Game Dev Log Part 49 Lights

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  • A tough decision has been made and LibGDX was introduced into the project. This is a current state of it and plans for the future ...
  • I've improved the performance, cleaned up and refactored some of the code and added bunch of new things. The most interesting ...
  • This is a simple
  • I finaly got rid off some old sound implementation that I didn't like. And I can control the volume now. It's another step towards in ...
  • Today, I show you guys my

In-Depth Information on Java Netbeans Game Dev Log Part 49 Lights

Libgdx, boxlight and fun related to it. Maven, distribution, filtering resources and reading property files... and bunch of fixes like campfire, craftbook, clay oven, . Just a bump that I'm still here and I intend to continue working on this project. It is something that has been I've introduced a trap system into the

Uncapped framerate is really helpful when analysing potential performance issues. And I really need to find a way to fix the ...

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