Introduction to Java Procedural Planet Wip 2

Exploring Java Procedural Planet Wip 2 reveals several interesting facts. I added a new mountain algorithm...it is looking REALLY bad at the moment..especially with the cracks in the

Java Procedural Planet Wip 2 Comprehensive Overview

A very early version of my Shows some progress with the This is an updated version of my

Added climate zones based on moisture and latitude. These, along with everything else besides the quadtree, are computed on ...

Summary & Highlights for Java Procedural Planet Wip 2

  • Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ...
  • A
  • Just walking around, testing the LOD transitions. Nothing but
  • Some new tech I've been working on for a game. It generates
  • SOURCE CODE - https://github.com/NkD/m-theory used technologies: Ardor3D, OpenGL,

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