Exploring Obi Fluid Basic Setup
Let's dive into the details surrounding Obi Fluid Basic Setup.
- 600 particles at roughly 50 fps: - Timestep: 0.02 - Max timestep: 0.04 - Density constraint iterations: 2 - Collision constraint ...
- New sample scene for
- 120.000 particles, simulated and rendered (NOT in realtime, it took 32 minutes) using
- [Taker] Obi Fluid + Windows MR
- In this video we go over how to convert sample scenes to URP, and how to
In-Depth Information on Obi Fluid Basic Setup
If you have any question please join our forum: http:// You can get Unity package here: https://assetstore.unity.com/packages/tools/physics/ Vorticity based foam generation. Ask anything or by our assets here: http://
In this video I am testing the
That wraps up our extensive overview of Obi Fluid Basic Setup.