Understanding Raytracing With Multiple Threads

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  • Group 10's Midterm Presentation of our research project on
  • Demonstration video for
  • code (tested on MSVC C++20): https://drive.google.com/file/d/1GhjBmmwT9aVr6yDkfpV4AYMG5YlRwt0L/view?usp=sharing.
  • Raytracing in One Weekend, tile-based multi-threading and quick-view
  • A quick demo video showing off my

Detailed Analysis of Raytracing With Multiple Threads

Final project for the CS 5360 Non-Interactive Computer Graphics class at Northeastern University - Summer II 2023. gamedev #gamedevelopment #programming Showing a little experiment. This will probably feature later on in my Just a *small* video to show the difference between raytracing with a single thread, and

Equivalent to a 50 minute university lecture on

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