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Play Speakers: Martina Santoro (Executive Producer New Media, Annapurna), SJ Xue (Head of Corporate Development, ... Designing for one of the world's most constrained audiences has a lot to teach about building

As digital spaces increasingly shape players' well-being, this session looks at how that reality can become an opportunity for ...

Summary & Highlights for Reimagining Play Through Reflection Enhanced By Ai G4c2026

  • Speakers: Amelia "Cara" Avery (Sr Manager, Global Inclusion & Impact, Zynga Games/ Take Two Interactive) & Ryan Johnson ...
  • Join Dan White for a 20-year retrospective on learning games, plus a look ahead at the near and distant future. Journey
  • This talk reframes "decolonizing
  • Explore Digital Creative Reconstruction (DCR), a transferable methodology for
  • How can

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